Efficient Generation of Soft Shadow Textures
نویسنده
چکیده
Soft shadows give important cues of realism to 3D scenes. Existing methods can produce hard shadows in real time and soft shadows in minutes to hours per frame. Here a technique for producing accurate soft shadows quickly in software is presented, allowing soft shadow texture maps to be computed for simple scenes on commodity hardware in real time.
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تاریخ انتشار 1997